MeshWeaver
Documentation
Everything in MeshWeaver is a node in a mesh β data, views, agents, even these docs. Learn how hubs pass messages, how layout areas render reactively, and how a NodeType compiles live from source.
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Architecture
The actor-model message hub, partitions & routing, access control, persistence, deployment.
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Data Mesh
Nodes, node types, the unified path, query syntax, CRUD β the data model behind everything.
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GUI
Layout areas, controls, data binding β reactive views streamed from node state.
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AI
Agents, threads, skills and MCP β chat with any node, automate with the mesh tools.
Most-read pages
- Plugins β node-native modules the mesh compiles live; no rebuild, no NuGet.
- NodeType Compilation & Releases β what triggers a compile, how releases activate.
- Data Binding β the one right way to bind, edit and persist node data in views.
- Asynchronous Calls β why it's
IObservable<T>end to end, and where I/O belongs. - Creating Node Types β from content record to layout areas, step by step.
Or just ask
Not sure where to look? Ask in the chat box below β it starts a new thread, and the assistant searches these docs and answers with sources.